// case study

2026

Cloud Radar

AngelScript script reads CS2 memory, ships it to a Bun server over a binary WebSocket protocol, and a SvelteKit dashboard renders the players on a 2D canvas. About 1KB per frame at 60fps, 64 players.

sveltekittypeScriptmongodbwebsocketdocker
// writeup reverse-engineeringwebsocketsangelscriptsveltekitbinary-protocolgame-hacking

Cloud Radar

AngelScript script reads CS2 memory, ships it to a Bun server over a binary WebSocket protocol, and a SvelteKit dashboard renders the players on a 2D canvas. About 1KB per frame at 60fps, 64 players.

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