// case study
2026Cloud Radar
AngelScript script reads CS2 memory, ships it to a Bun server over a binary WebSocket protocol, and a SvelteKit dashboard renders the players on a 2D canvas. About 1KB per frame at 60fps, 64 players.
sveltekittypeScriptmongodbwebsocketdocker
// writeup reverse-engineeringwebsocketsangelscriptsveltekitbinary-protocolgame-hacking
Cloud Radar
AngelScript script reads CS2 memory, ships it to a Bun server over a binary WebSocket protocol, and a SvelteKit dashboard renders the players on a 2D canvas. About 1KB per frame at 60fps, 64 players.
read the full writeup