// project
2026H1Z1 ROTK: Unlock-all
An in-process cosmetics changer for H1Z1 (the ROTK / Z1 build). Every skin in the game's own cosmetics screen is selectable, a click applies it, the choice persists across sessions and shows on the lobby character and the in-match model. Client-side only: nothing is sent to the server, and other players see the server's view of you. There is no client-side way around that on a server that keys cosmetics on owned item instances.
rust
// writeup pending
No case study written up yet — check back soon.